Skills
Skill gain has increased significantly in all melee skills
Skill progression in archery has been increased significantly
You are now required to hit a valid target to gain skill in archery
Skilling up in magic has been increased significantly
Skill progression in spells requires the caster to hit a valid target
Number of successful hits required to reach surging mode again with spells has been extremely reduced
Knockback, Seize and Whirlwind have been modified and skill gain has increased
Gameplay / Fixes
Small adjustments made to melee reach depending on character race
Corrected spells that would skill up rigor without dealing damage
Corrected a problem some players had while buying skills and starter weapons from vendors
Corrected an issue in auto optimization
Fogginess of environments has been reduced
Various client side issues have been corrected
Clan Mines/Quarries/Groves/etc now start out at 25% capacity and their regrowth rate has been increased
Clan Guard Tower damage had been slightly increased
Monsters
Monster loot for Demon and Fire Giant has been updated
A.I. tactics have been enhanced and improved
User Interface
Improved worldmap and minimap marker information (You can use the options window to change this)
Zoom added to World Map
Improved crafting window
Improved tooltips for crafting window
New tooltip for spells display reagent requirements
Display of active weapon under hotbar updated, improved and fixed
New chat messages displaying who buffed or debuffed you
Vendor icons on minimap now display the vendor name
Player Journal and Clan pages now accessible trough external browsers. Go to
Trading window confirmation now displays the name of the person wanting to trade with you
Various skill descriptions have been improved
Various item descriptions have been improved
Various problems with Journal and Clan windows have been resolved
Weapons
Melee Range has increased:
* Axes
* Clubs
* Greataxes
* Greatclubs
* Knives
New Polearms have been added to the game:
* Guisarme
* Spetum
* Imperial halberd
* Polehammer
* Glaive
* Partisan
* Dragon tail
* Skewer
Visual Updates
We have made visual updates to:
Giant Dragon Skeletons
Blacksmith market stands
Kobold huts and props.
Harbor bases
Human keep bases
Human skeleton props
Minotaur Statues
Some player controlled ships
Miscellaneous props
New Quests
ORDER OF THE AXE - DWARVEN FACTION
A New Enemy
A link to the Leaders
Fire Standard Leaders
Helping Out
The Legendary Blacksmith
FIVE BEARDS TRADING COMPANY - DWARVEN FACTION
Masters of the Dark Taint
A Trading Post in Trouble
Protecting the Trading Post
Evigvanger is Safe
The Miners of Otredale
THE RADIANT CIRCLE - ALFAR FACTION
Rare Sightings
Forgotten Creatures
These New Neighbors
Castle Obad
Materials for Enchantments
The Fallen Necromancers
Shulgan the Cautious
A Matter of Security
The Cursed Ones
THE HARN MANDEAN - ALFAR FACTION
West of Nagast
Weak Minds
ALFAR CAPITAL
Tialanta the Fighter
Five Humans Less
Hunting Mirdain is Fun
True Predators
Big, Slow, Ugly and Stupid
OTHER ALFAR QUESTS
As Strange as they Come
Two Eyes
Hanthar's Gift
Dangerous Gnolls
Crafting
Crafting ingredients have been reduced for
Tribal Pike
Cultist Polearm
Crafting skill gain has been increased
Requirements for getting trueforge armor and trueforge weapon skills have been modified.
Improved crafting window
Improved tooltips for crafting window
World Building
There have been area and world building updates to:
Carpendale
Winterworth
Wetstone
Thangruk
Waterbourne
New NPCs have been added in Obad
Magic
'Leech' spells no longer work on mounts
Mana cost for powerful spells has been reduced
Potential maximum damage for spells has been increased
Holy/Unholy damage will now drain stamina
Bone can now be bought from the arcanist
Spell Balancing
AIR MAGIC
Arrow shield: Effect has been significantly increased
Arrow ward: Reach has been increased
Come hither: Reach has been significantly increased
Exploding charge: Damage output has been increased
Guiding wind: Effect has been significantly increased
Lightning bolt: Reach has been significantly increased
Lightning ward: Effect increased, reach increased
Lightning weakness: Effect increased
Lightning shield: Effect increased
Thunderstorm: Reach and duration increased
EARTH MAGIC:
Acid Rain: Reach significantly increased. Duration increased
Acid Shield: Effect significantly increased
Acid ward: Effect significantly increased
Disintegrate: Damage increased. Impact area increased
Gravity: Reach increased. Cooldown reduced
Impale: Damage increased
Ironskin: Effect increased. Reach increased
Pungent mist: Reach increased
Stamina leech: Reach increased
Stoneskin: Effect significantly increased
Tarnish : Effect significantly increased
FIRE MAGIC:
Dragonbreath: Reach increased
Fire Shield: Effect significantly increased
Fire ward: Effect significantly increased. Reach increased
Haste: Effect significantly increased. Reach increased
Inferno: Damage increased
Smoke signal: Reach increased
Volcano: Reach increased. Duration increased. Damage increased
Wall of fire: Reach increased
Weakening blaze: Effect significantly increased
GREATER MAGIC:
Beacon: Reach increased
Heal other : Reach increased
Infliction shield: Effect significantly increased
Infliction ward: Effect significantly increased
Insight: Effect significantly increased
Rend: Casting time reduced. Cooldown time reduced. Damage increased. Area of effect increased.
Telekinesis: Reach increased
Venom: Cooldown time reduced
LESSER MAGIC:
Health to mana: Effect significantly increased
Heal mount: Reach increased
Launch: Reach increased
Lay on hands: Reach increased
Magic ward: Reach increased
Mana drain: Effect significantly increased
NECROMANCY
Bludgeoning weakness : Effect significantly increased
Desecration : Effect significantly increased
Death fog : Reach increased
Infernal shield : Effect significantly increased
Infernal ward : Effect significantly increased. Reach increased
Mental weakness : Effect significantly increased.
Piercing weakness : Effect significantly increased
Slashing weakness : Effect significantly increased
Undeath : Effect significantly increased. Mana cost reduced
Unholy caress : Reach increased
Unholy flames : Effect increased. Mana cost slightly increased.
Vampiric touch : Reach increased
SPELL CHANTING
Bless other : Effect significantly increased
Blessing : Effect significantly increased. Reach increased
Hymn of Intellect : Reach increased. Effect increased
Hymn of Might : Reach increased. Effect increased
Hymn of Skill : Reach increased. Effect increased
Hymn of Swiftness : Reach increased. Effect increased
Hymn of Vigor : Reach increased. Effect increased
WATER MAGIC:
Blizzard : Cooldown slightly increased
Cold shield : Effect increased
Cold ward : Effect increased. Reach increased
Frostbite : Reach increased
Ice storm : Reach increased
Icicle : Slight damage decrease
Shards : Slight damage decrease
Toxic rain : Reach increase. Duration slightly decreased
Water breathing : Reach increased
Weakening chill : Effect significantly increased
WITCHCRAFT:
Disease : Effect increased
Insect swarm : Reach increased
Ominous drain : Effect increased
Palsy : Effect increased
Pestilence : Effect increased
Sluggish : Effect increased
Stupidity : Effect increased
Tongue Rot : Cooldown increased
____________________________
Ну, те кто успел прокачать магию могут радоваться, а кто не успел, тот, как говорится, опоздал... :)